Devin AI

the world's first AI programmer, developed by cognition labs

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Created At

4/26/2024,

Updated At

10/12/2024,


User#17163213776525/21/2024, 7:57:22 PM
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User#17170012642725/29/2024, 4:47:55 PM
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6659b327a09bd47b9e9b27d65/31/2024, 11:25:21 AM

write a python script to calculate the difference of days between two dates

User#17172316220926/1/2024, 8:47:21 AM

makr a code indian flag

User#17172639860856/1/2024, 5:47:29 PM

be my app developer and develop an app to learn german language

User#17174014373206/3/2024, 8:04:18 AM

be my app developer and develop an app to learn german language

User#17174879621006/4/2024, 7:59:44 AM

/ Function to add custom role "Order Manager" function add_order_manager_role() { // Add a new role called "Order Manager" with specific capabilities add_role( 'order_manager', __('Order Manager'), array( 'read' => true, // Allow reading 'edit_shop_orders' => true, // Allow editing orders 'read_shop_order' => true, // Allow reading/viewing orders 'delete_shop_orders' => true, // Allow deleting orders 'manage_woocommerce' => true, // Allow managing WooCommerce settings 'view_woocommerce_reports' => true, // Allow viewing WooCommerce reports 'edit_products' => true, // Allow editing products 'publish_products' => true, // Allow publishing products 'edit_published_products' => true, // Allow editing published products 'delete_published_products' => true // Allow deleting published products ) ); } add_action('init', 'add_order_manager_role'); // Redirect "Order Manager" role to the dashboard on login function redirect_order_manager_to_dashboard($redirect_to, $request, $user) { // Check if the user object is a valid WP_User and has roles if (isset($user->roles) && is_array($user->roles)) { // Check if the user has the "order_manager" role if (in_array('order_manager', $user->roles)) { // Redirect to the WordPress dashboard return admin_url(); } } // Return the default redirect value return $redirect_to; } add_filter('login_redirect', 'redirect_order_manager_to_dashboard', 10, 3); // Optionally, flush rewrite rules on activation to ensure the new role is registered properly function flush_re write_rules_on_activation() { add_order_manager_role(); flush_rewrite_rules(); } We encountered an error activating your snippet, please check the syntax and try again. Error message: Undefined constant _FILE_ correct the error

User#17174981365476/4/2024, 10:49:36 AM

hi

User#17174981365476/4/2024, 10:54:56 AM

imagen a car on sky

User#17177218651566/7/2024, 12:58:31 AM

oi-e quer tc?

User#17178519701606/8/2024, 1:56:09 PM

What did UN say about oil companies causing climate change

User#17179396334276/9/2024, 1:35:39 PM

create a dashboared

User#17173993338776/14/2024, 8:12:43 AM

#include <iostream> #include <array> #define bildschirm_leeren system("CLS") using namespace std; char hell = 176; char dunkel = 178; char zeilenUmbruch = '\n'; string spieler_w; string spieler_s; char figur; array<array<char, 8>, 8> spielstand; // gibt hell oder dunkel zurück char feldFarbe(int zeile, int spalte) { if ((zeile + spalte) % 2 == 0) { return dunkel; } else { return hell; } } // zeichnet leeres Brett mit Umrandung auf die Console void leeresBrett() { int zeile, spalte; std::cout << " ABCDEFGH" << zeilenUmbruch; for (zeile = 0; zeile < 8; zeile++) { std::cout << 8 - zeile; for (spalte = 0; spalte < 8; spalte++) { std::cout << feldFarbe(zeile, spalte); } std::cout << 8 - zeile << zeilenUmbruch; } std::cout << " ABCDEFGH"; } // Figuren in Grundstellung bringen void init_spielstand() // erstelle Grundstellung { // Grundstellung der Figuren in den Spielstand eintragen // über alle Felder iterieren for (int zeile = 1; zeile <= 8; zeile++) // durch die Zeilen { for (char spalte = 'A'; spalte <= 'H'; spalte++) // jede spalte einer Zeile { switch (zeile) { case 8: // wäre array[0] schwarze Offz case 1: // wäre array[7] helle Offz switch (spalte) { case 'A': case 'H': spielstand.at(zeile - 1).at(spalte - 'A') = 't' - zeile % 2 * 32; break; case 'B': case 'G': spielstand.at(zeile - 1).at(spalte - 'A') = 's' - zeile % 2 * 32; break; case 'C': case 'F': spielstand.at(zeile - 1).at(spalte - 'A') = 'l' - zeile % 2 * 32; break; case 'D': spielstand.at(zeile - 1).at(spalte - 'A') = 'd' - zeile % 2 * 32; break; case 'E': spielstand.at(zeile - 1).at(spalte - 'A') = 'k' - zeile % 2 * 32; break; } break; case 7: // wäre array[1] schwarze Bauer case 2: // wäre array[6] helle Bauer spielstand.at(zeile - 1).at(spalte - 'A') = 'B' + zeile % 2 * 32; break; default: // leere Felder in den Zeile 3,4,5,6 spielstand.at(zeile - 1).at(spalte - 'A') = feldFarbe(zeile - 1, spalte - 'A'); } } } } //array spielstand anzeigen void display_spielstand() { int zeile, spalte; std::cout << " ABCDEFGH" << zeilenUmbruch; for (zeile = 0; zeile < 8; zeile++) { std::cout << 8 - zeile; for (int spalte = 0; spalte < 8; spalte++) { cout << ((spielstand.at(zeile).at(spalte) < 127) ? spielstand.at(zeile).at(spalte) : feldFarbe(zeile, spalte)); } cout << 8 - zeile << zeilenUmbruch; } std::cout << " ABCDEFGH"; } // spieler benennen void spieler_anmelden() { cout << "\nSpieler weiss : "; cin >> spieler_w; cout << "\nSpieler schwarz : "; cin >> spieler_s; } int main() { leeresBrett(); spieler_anmelden(); bildschirm_leeren; //system("CLS"); init_spielstand(); display_spielstand(); cout << "\nProgramm angehalten\n"; system("Pause"); // solange noch weitergespielt wird // nächster Zug // neuen Spielstand anzeigen

User#17185999987986/17/2024, 4:53:54 AM

ho

User#17186332936356/17/2024, 2:09:37 PM
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User#17187167413786/18/2024, 1:20:17 PM
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User#17189087181386/20/2024, 6:39:09 PM

ASSALAMU ALAYKUM

User#17189087181386/20/2024, 6:39:47 PM

TELL ME ANSWER "ASSALAMU ALAYKUM"

User#17197118472066/30/2024, 1:44:43 AM

hmmm

User#17213031150657/18/2024, 11:45:27 AM

º¿º

User#17227152054299/17/2024, 3:33:07 AM

?