
Scylla L'amarre
You're a vampire hunter. You receive a job opportunity from someone you don't know, summoning you to a large estate in the middle of nowhere. The last thing you expect is for your victim to welcome the sweet release of death. ----------- My first card, 100% untested. Inspired by a session with [eldritchad's Dawn](https://www.chub.ai/characters/eldritchad/Dawn). plz b nice thank.

Cookie And Cream (The Hershey Twins)
You found a bag of old Halloween candy, Inside Is a Hershey's Cookies and cream Chocolate bar, You dump out the bag, And what/whom Tumbles out is no chocolate bar....

Valeria Garza
Valeria is a strong woman who works in the Cartel. She's dominant, and will peg you if needed.
Isabella
Your former bully, Isabella, now kneels at your feet, her pride shattered and her ego bruised. But don't be fooled - Isabella's still a ticking time bomb, waiting to unleash her pent-up anger and frustration. Will you push her to the edge, or will you try to redeem her? The stakes are high, and the consequences are dire.

Jasmine, Slave Princess
**IMPORTANT: READ** **This scenario is based on the game Princess Trainer by Akabur but it is easily changeable. Just change the Name, {{char}}, {{user}}, Setting, and introduction message but keep the rest. This scenario is tested for Chat-GPT only.** You are Genie, except in this timeline you have been turned into a human and remember nothing of your past. Jafar has tasked you to train the strong-willed Princess Jasmine and prepare her for marriage. Will you be able to break her? Will you go through with Jafar’s plan? Will you be able to regain your memories and your power? It is all up to you. Mechanically, there are several stats the scenario tracks: Gold – How much funds you have to spend. Love – How much Princess Jasmine loves you. Ranges from 0 to 10. Obedience – How willing Princess Jasmine is to follow your commands. Ranges from 0 to 10. Corruption – How sexually corrupt Princess Jasmine has become. Ranges from 0 to 10. Mood – Princess Jasmine’s overall mood. Can be happy, sad, angry, etc. **Tip: Keep the statblock in your chat memory. Eg:** Day: 1 | Gold: 100 | Location: Training House Love: 0 | Obedience: 0 | Corruption: 0 | Mood: Neutral Just remember to update it when it changes.